Grohk is a simple man with simple interactions This is essential against exterminate as Dredge is basically a free kill otherwise. You'd be surprised how often you get lucky and get out mid-stun. Nando: You instantly cleanse the burn from his weapon by teleportingįuria: Get in the habit of placing teleporters right after you hear her beam be used. The only kind of CC effect that can stop you from placing a portal is a silence: you can drop a portal in her Ult and get out basically 100% of the time guaranteed. You can cleanse combustible burn damage with tele.Įvie: Her Ult does absolutely nothing to you. Sometimes the Drogoz is faster than you expect. You can normally live the Ult with a good tanky Dredge build.Ĭassie: Portals instantly cleanse the reveal from Cassie Ultĭrogoz: You can bait Drogoz Ult and teleport away before it lands. Drop a tele as you see him coming and the stun won't stop you from getting out. I need to test Atlas banish interaction as I'm pretty sure it's the sole exception to this sort of interaction with the portals but I don't know for sure.īk Ult: Same as Ash Ult. It cancels the rewind up until that point (if I start teleporting 1.2s into the Ult, it will only bring me down to my lowest HP in the last 1.2s instead of the full 4). This one is hard to pull off and tends to happen a little more on accident than anything. The fire dmg is instantly cleansed once the TP is active and you have full immunity while travelling.Ītlas: You can tele out of the setback literally at any stage during. Even if she stuns you: you'll tele out unscathed mid-stunīarik Ult: You have to predict this one somewhat but I've found you can easily escape a Barik Ult with Dredge tele, sometimes with time to Ult your feet first and deny all of the value. This makes Dredge teleporter probably the most versatile and high skill cap movement ability in the game (imo)Īsh Ult: if you hear Ash ulting. Which for obvious reasons just can't be done reliably. The only way to stop a Dredge from using portals is to silence him. This doesn't seem like much until you realize that cripples have absolutely no effect on Dredge's movement whatsoever and don't even stop him from placing his portals. Your teleporter is literally always active (provided you have two placed) and can be used.
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